2/3/2020 - Started project and initial audio programming
2/28/2020 - Focus shifted to this project
2/29/2020 - Initial mechanics, timing, scale programming started.
3/6/2020 - More mechanics, timing, scale programming
3/15/2020 - Mechanics mostly done, Adding enemies one by one.
3/27/2020 - Most enemies in, still need to add more then on to world editor.
4/6/2020 - All but 2 enemies done, bosses will come after. Burned out so will be slowing down.
4/26/2020 - Working on World Editor
5/31/2020 - Zoning in and out of Dungeons and Secret areas working. First overworld utility sprites added (bombable rocks, burnable trees). Zoras working.
6/5/2020 - All enemies are in. Dungeon tiles added. Bosses next.
6/25/2020 - All bosses in except Gannon (taking my time on this one). Next is enviroment.
6/27/2020 - Gannon in. Starting on enviroment coding.
6/28/2020 - Added Keyed Doors, Locking doors, Bombable walls, Animated water.